Showing posts with label #Process. Show all posts
Showing posts with label #Process. Show all posts

Sunday, 16 September 2012

Story Board

Story board I made. It's pretty rough but just to keep me on track with my stop motion and remind me what angle and style shots, (high/low angle, close up, medium shot ect,) and to also remind me what to focus the camera on.

Wednesday, 12 September 2012

My first concept models

The loading screen for the app

Character selection (change the head and body)

Have the option to share your points and rewards on facebook!

I will print these out and present them in my class tomorrow for tutor feed back.

Thursday, 6 September 2012

List of things to do for the claymation

http://www.ehow.com/how_2051098_create-claymation-movie.html

Reading what I will need for my claymation. Just making a list for myself:
- Make a detailed story board so I know what to do when making the film. (write lyrics of song and time durations on it also for note reference)
- Decide and make background and props.
-Make characters. I will need:

  • clay- Plasticine - choose colours needed
  • wire - to build the frame of the body
  • tin foil - to go around the wire of the body to help make it strong
  • I may also need oven bake clay for eyes and teeth. Will look into this more.

It's really important I choose the aesthetic I want to create before even making the story board. Eg, cardboard background or plain white background, using real materials such as fabric or not ect..


Thursday, 30 August 2012

Mind Map

Made from: http://www.mindomo.com

List of all my ideas and thoughts at this stage of the development and research.

Sunday, 5 August 2012

Story Board


My story board took a lot longer than it should done as I was difficult and decided to digitally paint it. This was my first time digitally painting on Photoshop CS5 (or at all) and I think I did an okay job. I don't normally like drawing or painting with hard materials (as I'm no good at it.) However, something about digital art is a lot more alluring to me. Maybe it's that it doesn't make a mess. Or that if I make a huge mistake I can just delete a layer and go back a step as opposed to starting fresh again. Anyway, these are the three images that I really put effort into. Hopefully I can further my skills from here so when more assignments like this come up I have the skills to make it more visually appealing.  I thought this approach to the story board was a lot more polished then just a sketch for example. 



Story Board






Wednesday, 1 August 2012

Graphs drawn

This isn't uploaded quite in order but here are some graphs I drew when brainstorming for an idea for my beginning shape.

The shapes I started to create were far too basic and not interesting enough. They were mainly just shapes inside different shapes.


These were my final ideas. I decided to add more lines to them so when changing the shapes there would be more that I could do with them. The original shape I had started using was a triangle but I then decided to use a square instead as I liked the idea of how you could parallel the different lines to create some interesting shapes. The top right corner design is the final one I choose to use for my exhibition board. I'm happy with this one as it's still the idea of starting with a basic form and then changing the variables and constructing it so to create a new form which still contains the essence of this original one.

Thursday, 19 July 2012

Dsdn112 - Interactive Technology. Blog Post One.

Class Reflection

Today in class we had to bring 5 objects for each of the senses. These are the items I brought along:
- Hearing: Two 50 cent coins. Rubbing them together creates a very distinctive sound because of the material and engraved texture on them. Also dropping them creates a very distinct sound that most people will associate with money. The sound is part of the luxury of owning currency.
- Taste: Dairy free chocolate. As I can't eat chocolate, yesterday I was sent some dairy free chocolate that I could eat. It was the first real tasting chocolate I'd tasted in years. To people who normally eat chocolate it may have tasted average but to me it tasted insanely good. It has a very sweet taste and a very smooth texture. Smell is also an important factor in chocolate as it contributes to the indulgence experience.
- Sight: Batman Arkham City PC game. The cover is so original to any other of a pc game. It has a metal case with an ink stained picture on it. Combining only two colours with the black, green for Joker and Red for Batman. The silver of the metal is used as the 'white' or 'skin tones' which is also very stylistic and original. It's just surprisingly detailed and classic for a pc case which I like.
 - Smell: Our Mate, the British version of Marmite. It's a yeast extract so has a very strong smell. As of the taste, you either love it or hate it. I would describe it as possibly being a very salty sort of smell. Despite it being strong, if you love the taste, the smell will probably have you craving it. 
 - Touch: Playstation 2 controller. It's designed very specifically to be held in your hands. Everyone loves the feel and texture of the analog sticks and the feeling of how knobbly and smooth they move. Touch a ps2 controller, overall, is just a very enjoyable and user friendly experience, which is what I like. 

Some other things that people brought along which I found interesting:

For touch someone had brought a type of Plasticine. Before touching it, you expected it to feel like putty. However, the feel was very light and had a type of wet texture. I found this really interesting.
For sight, I find the kaleidoscope really fascinating and distorting.
For sound, people brought high pitched noises and alarms. I find this digital sound to be very irritating, especially at such a high frequency. I prefer acoustic sound to digital sound. 

Mind Maps

We got into groups and made a mind map for one of the senses. The group I was put into was Hearing. We brainstormed many different aspects of hearing. Such as materials, how size and weight effects the pitch of the sound. How people perceive music differently. Different sounds create different atmospheres. Acoustic sound versus electronic sound. Rhythm versus endless drone. Rattling, sloshing and tensions create different sound - movement. Vocals. Instruments. Layering. Distance.
No one chose to go into the smell group. People must see it as a hard one to do. Not many people seemed keen to do taste either. That would be hard as you'd have to think of a hygienic way of doing it and it may require more resources to be refilling things or replacing things for people to put their mouth onto. I'm unsure of which sense I will do yet. I may stay away from smell ans especially taste unless I got an amazing idea for it. I'll look more into sound, touch and sight for now. 

Next week we have been asked to bring along two more objects. One that is functional and one that is fun. I will have to have a good search to bring something interesting. We can't bring the same thing as we brought today. I also might so some research into the senses and some research into materials, just to get some inspiration for this project and begin to think of some ideas. I need to commit to one of the senses and that way I can move on with the project more quickly as not committing to an idea has held me back in the past.

Thursday, 8 March 2012

dsdn104 Tutorials

Lesson 1 - Parts
 
Hollow
Section view
Editing the Base feature to the value of 50
Recreating the Face Fillets
Tutorial Complete.

Adding a Realistic Appearance to my model

Material = Chrome Stainless Steel


Lesson 2 - Assemblies

Creating the Base Feature Continued - The Shell Tool
Creating a lip on the part
Changing colour of the part
Creating the Assembly
Adding more mates
Using Display States
Tutorial Complete.


Lofts
Setting up the Planes
Creating a Loft Boss
Creating a Boss Loft - Finding this bit very confusing. Having difficulty finding the select other option. I found an option that said this but it didn't come up with the list like the tutorial said that it would.
Just got help from the teacher and have now fixed this part. This is where I'm up to so far on the Solidworks Tutorials.